I can stop any time I want
Monday, September 1st, 2008 12:08 pmI have decided that I should cut back on playing Civilization IV.
I have never been a great fan of computer games, certainly not the shoot ‘em ups and questm games.
romney used to play a lot of Baldur’s Gate (probably still does), but I never understood the interest. Now Furtle plays World of Warcraft, which appears to be a similar beats only played online with others and rather more complex. It’s pretty, but I still don’t really get it.
When Civ first came out may moons ago, I got so stuck on it at one point that I was playing after work in the office on a severely underpowered (even at 1995 levels) 386 with a video card that couldn’t render all the colours for the blocky little do-dads that wandered around the screen pretending to be settlers and such. One Friday I recall playing and deciding to have just another couple of turns at 6pm before leaving. Next time I looked at my watch it was 10.30pm and when I left the building I nearly scared the wits out of the security guard who thought everyone had gone home. It was a spooky building to wander around in on your own too, was Marsham Street, so it’s a testament to how engrossed I got that none of that registered.
Later on, when we were living in Clapham,
colonel_maxim and I got a great deal of entertainment out of various updates of Championship Manager, the football (soccer) management simulation. Even then, though, the main fun was in hot desking the game and nattering/watching telly while we were playing. (As I recall we were doing that when the film on Channel 4 suddenly went off part way through and suddenly we were watching a live feed of the bombing of Baghdad in the first Gulf War).
For solo play, the only ones that have ever really appealed are the Civ and Sim City variants.
Anyway, I find that I am spending far too much time on it again. I have fallen back into the ‘just one more turn’ state of mind and half the time I get annoyed because even if I am miles ahead on points (my last game for once, I actually beat the AI with three times the points of my nearest rival civilization, which was nice), the game sometimes suddenly ends when out of no where some troglodyte civilization with barely the tech levels available to bang rocks together achieves a diplomatic victory, whilst I am cruising the world in stealth craft and am two turns from landing on Alpha Centauri.
Still, there doesn’t appear to be any diplomatic downside to nuking your opponents from time to time. The fun with that is to develop the nukes, stockpile them and then use the UN to ban proliferation. Than you can nuke the crap out of people and while they are reeling, you have developed SDI.
Marvelous.
Of course, that’s even more pointless when the Neanderthals with the best cave art win anyway. But at least phalanxes can’t bring down stratobombers anymore. So let’s be thankful for small mercies.
I have never been a great fan of computer games, certainly not the shoot ‘em ups and questm games.
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When Civ first came out may moons ago, I got so stuck on it at one point that I was playing after work in the office on a severely underpowered (even at 1995 levels) 386 with a video card that couldn’t render all the colours for the blocky little do-dads that wandered around the screen pretending to be settlers and such. One Friday I recall playing and deciding to have just another couple of turns at 6pm before leaving. Next time I looked at my watch it was 10.30pm and when I left the building I nearly scared the wits out of the security guard who thought everyone had gone home. It was a spooky building to wander around in on your own too, was Marsham Street, so it’s a testament to how engrossed I got that none of that registered.
Later on, when we were living in Clapham,
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
For solo play, the only ones that have ever really appealed are the Civ and Sim City variants.
Anyway, I find that I am spending far too much time on it again. I have fallen back into the ‘just one more turn’ state of mind and half the time I get annoyed because even if I am miles ahead on points (my last game for once, I actually beat the AI with three times the points of my nearest rival civilization, which was nice), the game sometimes suddenly ends when out of no where some troglodyte civilization with barely the tech levels available to bang rocks together achieves a diplomatic victory, whilst I am cruising the world in stealth craft and am two turns from landing on Alpha Centauri.
Still, there doesn’t appear to be any diplomatic downside to nuking your opponents from time to time. The fun with that is to develop the nukes, stockpile them and then use the UN to ban proliferation. Than you can nuke the crap out of people and while they are reeling, you have developed SDI.
Marvelous.
Of course, that’s even more pointless when the Neanderthals with the best cave art win anyway. But at least phalanxes can’t bring down stratobombers anymore. So let’s be thankful for small mercies.