Character evolution...
Sunday, January 15th, 2006 03:52 pmBuggeration.
I have just written myself into a corner, and I'm not sure how to proceed.
I can either go back, edit and rewrite, or I can become more enigmatic. At some point I have to tie it back into the plot and move forward.
The trouble is, I quite like what I've written, but I have left unresolved plot lines dangling before, safe in the knowledge that they could be picked up and resolved at a later date, in a later event. This time there is no later event, so I have to think of a resolution that can come out this time, not in some unplayable future (that's not to say that there won't be indications of possible future courses for the character - they don't 'live' in a vacuum, after all). A page and a half of enigmatic set up requires some payback for the player, after all.
I am going to have to think about this a little before proceeding.
A little music, I think, before re-entering the fray.
I have just written myself into a corner, and I'm not sure how to proceed.
I can either go back, edit and rewrite, or I can become more enigmatic. At some point I have to tie it back into the plot and move forward.
The trouble is, I quite like what I've written, but I have left unresolved plot lines dangling before, safe in the knowledge that they could be picked up and resolved at a later date, in a later event. This time there is no later event, so I have to think of a resolution that can come out this time, not in some unplayable future (that's not to say that there won't be indications of possible future courses for the character - they don't 'live' in a vacuum, after all). A page and a half of enigmatic set up requires some payback for the player, after all.
I am going to have to think about this a little before proceeding.
A little music, I think, before re-entering the fray.
(no subject)
Date: 2006-01-15 04:10 pm (UTC)(no subject)
Date: 2006-01-15 04:29 pm (UTC)(no subject)
Date: 2006-01-15 05:11 pm (UTC)If done with panache it works well.
A dangling plot line is always troublesome, sometimes annoying. Just be careful you don't Blake's7 it.
(no subject)
Date: 2006-01-15 10:24 pm (UTC)At that point I shall direct them towards Ian and run away laughing.
(no subject)
Date: 2006-01-15 11:05 pm (UTC)*smiles sweetly*
(no subject)
Date: 2006-01-15 11:28 pm (UTC)