Wednesday, June 29th, 2005

Down came the rain

Wednesday, June 29th, 2005 01:57 am
caddyman: (Default)
Today (strictly, in view of the time, yesterday) has been a good day; it would have been better if the thunder storm could have held off a further half hour so that we could have had a result in the Twenty-20 cricket match at the Oval between Surrey and Middlesex. Nonetheless, we got thirty of the forty overs, and saw enough of this stripped down version of cricket for me to be convinced that it is a winner. And the grass roots game in England definitely needs something to pull it out of the doldrums, Test Matches (International, country v country series, for my non Commonwealth, or North American friends)continue to be well attended, and there are signs that the one day game is reasonably supported at that level, too. But county games are notoriously under attended, and resources are a real problem. The Twenty-20 series' could be the game's saviour.

It's even fast paced enough, and generates enough stats to keep even an American interested; far better than the incomprehensible baseball (or big-boys' rounders, for my Commonwealth and UK friends).

The thunderstorm may have brought this all to an early end, but it did clear the air and a great deal of the smog that has been hanging around London these past weeks. Unfortunately, it also demonstrated the folly of leaving windows wide open in an attempt to get air circulating around the Athenaeum Club. I have spent a good deal of time this evening mopping up in my computer room up here in the Tower. I had a veritable lake on the table; happily there was nothing there to be damaged. There could easily have been had I left art equipment out.

Oh well, it's 2.09 am. I really should sign off and go to bed.

Down came the rain

Wednesday, June 29th, 2005 01:57 am
caddyman: (Default)
Today (strictly, in view of the time, yesterday) has been a good day; it would have been better if the thunder storm could have held off a further half hour so that we could have had a result in the Twenty-20 cricket match at the Oval between Surrey and Middlesex. Nonetheless, we got thirty of the forty overs, and saw enough of this stripped down version of cricket for me to be convinced that it is a winner. And the grass roots game in England definitely needs something to pull it out of the doldrums, Test Matches (International, country v country series, for my non Commonwealth, or North American friends)continue to be well attended, and there are signs that the one day game is reasonably supported at that level, too. But county games are notoriously under attended, and resources are a real problem. The Twenty-20 series' could be the game's saviour.

It's even fast paced enough, and generates enough stats to keep even an American interested; far better than the incomprehensible baseball (or big-boys' rounders, for my Commonwealth and UK friends).

The thunderstorm may have brought this all to an early end, but it did clear the air and a great deal of the smog that has been hanging around London these past weeks. Unfortunately, it also demonstrated the folly of leaving windows wide open in an attempt to get air circulating around the Athenaeum Club. I have spent a good deal of time this evening mopping up in my computer room up here in the Tower. I had a veritable lake on the table; happily there was nothing there to be damaged. There could easily have been had I left art equipment out.

Oh well, it's 2.09 am. I really should sign off and go to bed.
caddyman: (Default)
I had forgotten just how much work goes into the preparation of a new table-top RPG campaign. And that's just character generation.

It was my intention to provide players with easy to use hand outs detailing the basics of character generation, and giving the positives and negatives for each archetype. The players could then refer to the Players' Handbook for greater detail.

I have prepared a blank character sheet for each player, and typed up several pages of the bare-bones character generation information. I need to do several more pages, and have no time to do so. In the last week, I have been in for one evening. It isn't enough time, and we start tomorrow.

On the plus side, part of tomorrow night's gaming session will be taken up with tidying up and finishing the latest phase of the current campaign, after which we create Dark Continent characters, and outfit the expedition. Then I shall outline the purpose of the expedition and hopefully we will have just enough playing time to get the expedition to its first overnight camp on the continent itself.

Then I have a week to polish the adventure properly.

I haven't GM'ed for over fifteen years, as far as I can recall. Happily, the Thursday night crew are a forgiving lot.
caddyman: (Default)
I had forgotten just how much work goes into the preparation of a new table-top RPG campaign. And that's just character generation.

It was my intention to provide players with easy to use hand outs detailing the basics of character generation, and giving the positives and negatives for each archetype. The players could then refer to the Players' Handbook for greater detail.

I have prepared a blank character sheet for each player, and typed up several pages of the bare-bones character generation information. I need to do several more pages, and have no time to do so. In the last week, I have been in for one evening. It isn't enough time, and we start tomorrow.

On the plus side, part of tomorrow night's gaming session will be taken up with tidying up and finishing the latest phase of the current campaign, after which we create Dark Continent characters, and outfit the expedition. Then I shall outline the purpose of the expedition and hopefully we will have just enough playing time to get the expedition to its first overnight camp on the continent itself.

Then I have a week to polish the adventure properly.

I haven't GM'ed for over fifteen years, as far as I can recall. Happily, the Thursday night crew are a forgiving lot.

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